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Additional resources for Flash MX ActionScript Reference Guide
Associativity can be either left-to-right or right-to-left. For example, the multiplication operator has an associativity of left-to-right; therefore, the following two statements are equivalent: total = 2 * 3 * 4; total = (2 * 3) * 4; For a table of all operators and their precedence and associativity, see Appendix B, “Operator Precedence and Associativity,” on page 787. Numeric operators Numeric operators add, subtract, multiply, divide, and perform other arithmetic operations. The most common usage of the increment operator is i++ instead of the more verbose i = i+1.
DuplicateMovieClip("newMC" +i, i ); i--; } while (var i > 0); To repeat an action using a built-in counter: • Use the for statement. Most loops use a counter of some kind to control how many times the loop executes. Each execution of a loop is called an iteration. You can declare a variable and write a statement that increases or decreases the variable each time the loop executes. In the for action, the counter and the statement that increments the counter are part of the action. In the following example, the first expression (var i = 4) is the initial expression that is evaluated before the first iteration.
Using variables in a function Local variables are valuable tools for organizing code and making it easy to understand. When a function uses local variables, it can hide its variables from all other scripts in the SWF file; local variables are scoped to the body of the function and ceases to exist when the function exits. Any parameters passed to a function are also treated as local variables. You can also use global and regular variables in a function. However, if you modify global or regular variables, it is good practice to use script comments to document these modifications.
Flash MX ActionScript Reference Guide